Metro Engine
  • About Us
  • Resources
    Multithreading in Metro Engine Metro Engine Video
  • Contact Us
Navigation bar avatar

MetroEngine


OpenGL / PS4 Engine

MetroEngine General Structure

Structure of the Engine

Posted on May 15, 2021

The Inner Structure [Read More]
Tags: structure resourcemanagement tinyobj stblibraries

Metro Engine A New Beginning

OpenGL / PS4 Engine

Posted on May 13, 2021

The Beginning [Read More]
Tags: engine opengl ps4 esat

Raytracing and BVH

GPU Raytracing Traversal and Bounding Volume Hierarchy

Posted on May 3, 2021

Under what circumstances should we step off a path? When is it essential that we finish what we start? If I bought a bag of peanuts and had an allergic reaction, no one would fault me if I threw it out. If I ended a relationship with a woman who... [Read More]
Tags: gpu traversal raytracing compute-shader opengl bvh technique
  • ← Newer Posts

    Ivan Ivanov Mandev & Alvaro Soriano Romero  •  2021  •  MyWebsite.com

    Powered by Beautiful Jekyll